Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Destination SkillQueue
Are We There Yet
|
Posted - 2009.02.07 18:53:00 -
[1]
Originally by: Takeshi Yamato Edited by: Takeshi Yamato on 07/02/2009 18:51:02
Quote: Just Skills for the specific ship.
It's still skillpoints.
and yea this is lame. don't think i'll fly t3 ships in pvp till this changes.
This is a blessing for people who complained about ship losses not mattering anymore. Weaklings need not apply. On the positive side, this could allow T3 ship skills to be rank 1 and they don't have to pre-nerf them. |

Destination SkillQueue
Are We There Yet
|
Posted - 2009.02.07 19:02:00 -
[2]
We need details, so we can see, if the risk is worth the reward. The skill sink better be balanced with some pretty awesome ships. |

Destination SkillQueue
Are We There Yet
|
Posted - 2009.02.07 20:16:00 -
[3]
Originally by: Cailais I think what we'll see is something whereby T3 ships have their own skill paths.
Personally I think it's a brilliant concept - and Im stunned by the comments so far. I guess we can bin all the 'eve's a cold harsh universe' claims now huh? I really hope CCP keeps this concept and dont bow to the weak kneed whiners here.
Well it is a problem, since it seems all the rewards of wormspace is tied to T3 production. With this there will be very little demand, so little production and the reward of wormspace isn't worth it isk wise. Wormspace had so much potential for other than just hardcore PvP crowd, that something like this would pretty much crush those hopes. T3/wormspace would go from the most wanted and exiting addition to the game in a long time to just meh/nothing to do with us.
I'll go for the T3 either way, but if it heavily uses up training time, it will see little/no PvP action.
|

Destination SkillQueue
Are We There Yet
|
Posted - 2009.02.07 23:51:00 -
[4]
Originally by: Cailais Im stunned so many can't handle the thought of losing SPs.
What happened to the fans of EVE - a dark and gritty universe? All those 'gb2wow' posts seem so uselessly pathetic in the face of these comments. Clearly ISK has become so readily available over the past few years that losing that is no biggy - but a few skill points and the end is nigh!
Maybe we should adopt the WOW model and ships just respawn in your hangar when you get blown up?
That often refers more to the moral ambiguity of EVE. The loss of ships and modules also serves a purpose in the game, other than HC e-peen waving. Without it there would be no industry/economy. It is what makes the world go round. If you remove it this whole thing will fall apart.
Skill training on the other hand is nothing but a time sink and a measure of progress in the game. We have more than enough skills to train already and there will be even more added as time goes on, so there is no lack of timesinks.
The point is anyway, that it kills many other features in the expansion, IF it is implemented in the way people fear. These ships need to be used and lost for all the planned features to work in the long run. Otherwise all that work poured into these features will mostly go to waste.
It doesn't make any sense either and I'm not sure what value it adds to the game, if implemented this way. If CCP wants to add a HC SP loss feature, they could implement some experimental super(T3 ) implants, that give huge boosts to the pilots that dare to use them, but as a result some permanent memory loss will happen when podded. This or something similar would propably be acceptable by all involved and would not ruin any other features.
|

Destination SkillQueue
Are We There Yet
|
Posted - 2009.02.08 00:05:00 -
[5]
Originally by: Kytanos Termek And one last time to make it clear. to those who read every 3rd post.
You do not ever, ever lose personal skill points. The ship has it's own skill points, That it loses if it's blown up. Think of it like having an alt that trains skills while you are also training skills at the exact same time.
That would work, but the dev said something like you will lose a skill level when you lose your ship. Maybe I heard wrong or he said it badly, but that implies that the skill loss is yours not the ships. Why would you lose just one level anyway, if it was the ship that is gaining experience. It's dead when destroyed, so shouldn't you lose all gained experience?
This whole thing is pretty much pointless anyway until we get more details. We are just discussing worst case scenarios at this point. Hope we get a devblog about it soonÖ. |

Destination SkillQueue
Are We There Yet
|
Posted - 2009.02.08 21:34:00 -
[6]
Originally by: Bellum Eternus Hah! Clarified!
You lose one of your rank one subsystem skills when you lose a T3 ship.
Rank 1 skills and the loss is isolated from normal skills. Sounds acceptable to me, if they aren't pre-nerfed. Can't wait to know more details on the actual ships. |

Destination SkillQueue
Are We There Yet
|
Posted - 2009.02.09 09:46:00 -
[7]
Originally by: Sheriff Jones Edited by: Sheriff Jones on 09/02/2009 09:31:25 Edited by: Sheriff Jones on 09/02/2009 09:30:58 I reiterated my point on another thread, might as wlel put it in the sodastream here;
You can toot around screaming "EVE is differentz" and "Risk vs reward!!" all you want, but the moment some REAL loss comes into play and people start to cry about it, like a 5 year old kid who got denied his fudcicle, you can all just shut the hell up and take it up the hiney 
You take the good, you take the bad, you take them both and there you have it, the facts of EVE.
To be fair this risk is different. They both cost time, but you can always catch up with others with a little hard work, if the loss is only isk. With skill loss your character will be permanently nudged behind, and no amount of hard work will change that. Ofcource there is a limit to what you can learn, so at some point you will catch up in relevant skill, but never in total skillpoints.
|
|
|